• Undergraduate

Visual Effects (VFX) with Foundation Year BSc (Hons)

Overview

Overview

Why study at UWL? 
  • In the top 30% of universities nationwide - The Guardian University Guide 2024
  • University of the Year for Social Inclusion - Daily Mail University Guide 2024
  • Best university for Student Experience and Teaching Quality in the UK - The Times and Sunday Times Good University Guide 2024
  • Number 1 London university (non-specialist) - National Student Survey 2023**
Why study this course?

This is a one-year foundation course after which you will study for a three-year degree. You will be able to choose any of the BA courses that we run at the London School of Film, Media and Design.

After a year spent building your skills in good academic practices and research while experiencing all the aspects of student life, you will be ready to progress seamlessly to your chosen degree.

Our foundation year course is particularly suited to you if:

  • you do not have the relevant qualifications in a media or design subject
  • you are returning to study
  • if English is not your first language and could benefit from a year of practising your verbal and writing skills -  you may also be interested in our English language programmes
  • if you are still deciding on which field of media and design you would like to specialise in.

Select your desired study option, then pick a start date to see relevant course information:

Study options:
We support flexible study by offering some of our courses part-time or via distance learning. To give you real world experience before you graduate, we also offer some courses with a placement or internship. All available options are listed here. Your choices may affect some details of your course, such as the duration and cost per year. Please re-check the details on this page if you change your selection.

Start date:

If your desired start date is not available, try selecting a different study option.

Why study Visual Effects (VFX) with Foundation Year with us?

Why study Visual Effects (VFX) with Foundation Year with us?

What our students say…

The Foundation Course at UWL gave me the confidence to believe in myself.

Joe Bowring, Broadcast and Digital Journalism

The Foundation Year has been extremely challenging but definitely worth it.

Samantha Cleary-Giegold, Broadcast and Digital Journalism

My Foundation Year at UWL has been such an amazing experience. I learned how to grow my confidence and push myself to achieve. If I could go back I would choose to do a Foundation Year again! 

Andrea Vega Demuru, Advertising and PR
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Why study a Foundation year
Why study a Foundation year 2
Why study a Foundation year 3
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Course detail & modules

Course detail & modules

Why study a Foundation Year? 
A Foundation Year prepares you for study at undergraduate level, it s the first step on your university journey.  The skills and knowledge you acquire will stand you in good stead for your degree studies as well as your entry into the world of work. Over the course of an academic year, you will explore a range of subjects that will underpin your future studies, as well as enjoy full access to university facilities.

What will I study during the Foundation Year? 
You will be supported to help you make the most of the foundation year through:

  • independent study (Personalised Learning module)
  • an introduction to the  various areas of the media and design industry (Creative Sectors module)
  • an understanding of how media and design fit with wider society (Contextual Studies module)
  • introduction to the software used within the industry (Creative Research module)
  • learning good academic practice and discipline (Academic Performance module)
  • creation of a media artefact which reflects your chosen path of study (Major Project module). 

Further details about the modules can be found on the right-hand side of this page.

Through these modules, you come to have a better understanding of the areas within media and design. You will become familiar with techniques that help you to:

  • manage your time and study effectively
  • learn academic, research and presentation skills.

Any other benefits? 
You will have full access to the University of West London's facilities as well as being fully integrated into university life.

This well-established course is taught by an experienced team of lecturers committed to enabling and supporting you to develop your skills and creativity.

Compulsory modules

Level 4 will help you gain primary VFX skills to understand the historical foundations of visual effects, how methods have evolved and how to use software applications. The year starts off looking at the essential techniques of matte painting, 3D modelling, texturing, using cameras and bringing it all together to create believable and immersive worlds. There is a dual focus on understanding the physical world and how cameras capture it and the processes of creating realistic computer-generated content. You will also explore the difference between CGI perfection and the imperfect natural world. Your studies will cover capturing the physical world on camera and translating it onto the screen in a structured and cinematic way.


Compulsory modules

  • Principles of VFX

    Principles of VFX establishes the historical context of VFX, exploring the development of the methodology and understanding the nature and demands of film. It covers the current terminology in VFX and its origins.

  • VFX Toolbox

    VFX Toolbox develops the Digital Toolbox module. It takes the models and assets developed in Digital Toolbox and starts to blend them with live backplates and interactive environments. This module is a chance for you to apply the compositing skills that are theoretically explored in CGI Foundations and generate real visual effects shots. The emphasis is on understanding workflow, pipeline and generating visually stunning work. This is a chance to bring all the theoretical and practical skills learnt in Level 4 together and generate a portfolio-ready piece of work.

  • Digital Toolbox

    Through a series of connected hands-on tasks, you will explore the techniques and approaches to creating realistic digital artefacts. In a workshop environment, you will gain new skills, from image manipulation in industry standard Photoshop to modelling, texturing and lighting 3D environments with Maya.

  • CGI Foundations

    CGI Foundations is designed to provide a theoretical underpinning of the creation and manipulation of Computer Graphics. This module focuses on the technical ideas and concepts behind the processes we undertake in common applications like Maya, Nuke, Unreal, or Unity. The technical concepts will be presented independently of any individual software package, and as such will be highly transferable. Having completed the module you will be better able to navigate the many divergent software tools available to the computer artist, as you will be able to draw upon a broad technical understanding of the underlying concepts upon which graphics software is designed. It will also encourage you to think independently of any one software package therefore potentially facilitating the creation of more innovative and original ideas.

  • Digital Sculpture

    Beginning with an exploration of abstraction models of facial design, and progressing through observational drawing and clay modelling, you will develop your understanding of proportion and human anatomical features. You will go on to use the industry standard software Zbrush to model a character, exploring various problems and the tools to overcome them.

  • Visual Narrative

    Visual Narratives will give you an overview of the key creative principles underpinning cinematic pre-production and planning. It covers narrative structures commonly used in film and animation. You will develop storyboards and take these into pre-visualisation. You will explore structure in cinematography including composition, camera angles, camera moves and editing rules. This module culminates in a collection of animatics, previz and stop motion work.

Compulsory modules

Having secured the concepts, learnt how to generate strong 2D and 3D assets for visual effects in Level 4 you will have gained a strong knowledge and critical understanding of the principles of visual effects. The course at Level 5 looks beyond asset creation and looks at methods of animation, rigging, nodal compositing systems, 3D tracking, and motion capture. By the end of Level 5 you will understand the main methods of enquiry into visual effects.
  • The Composite

    In the Composite module you will learn the complex nodal compositing tool and bedrock of the VFX industry Nuke. The concepts of compositing explored in previous modules are applied using the professional workflow. This module will prepare you for entry level positions in effects houses, or to take on an internship in the summer break.

  • Character Animation

    You will gain first-hand experience of building an animation in stages, from layout to blocking through to animation and refinement. At the end of the module you will have created and documented the development of a piece of character animation that will show your ability to generate a considered and emotional performance.

  • Current Trends of VFX

    This module will introduce you to later and more recent developments in computer graphics and related digital art / media theory. While the Principles of VFX module introduced you to pre-CGI visual effects, this module will explore post-CGI.

    You will be introduced to a variety of theoretical lenses such as Manovich's writings on software and the advent of digital, Gunning's photographic truth claim and the notion of indexicality, Baudrillard's simulacra and the 3D digital model, Cassetti's writing on Sutured Reality in the cinema and other recent texts on CGI in digital cinema. 

  • VFX Animation

    By the end of this module, you should have a solid foundation in visual effects animation and be able to create compelling and realistic VFX sequences using industry-standard software and pipelines. You will gain hands-on experience with industry-standard software, enabling you to produce high-quality VFX that meet industry standards.

  • Rigging and Creature FX

    Rigging & Creature FX explores the role of the rigger, and you will gain an understanding of the process of rigging. You will explore the tools that are available to the rigger, and how these tools can be used to create realism and dynamism in the animation of a 3D model.

  • 3D Matchmoving

    The 3D Matchmoving module concentrates on the process of achieving an accurate camera solve, and matching object geometry and motion from film plates. You will work with professional cameras and lens’ in the studio to develop your understanding of the problems of acquisition, learning that fixing problems in post can be avoided if good procedure, preparation and care is taken at this stage. It is in the matchmoving and 3D compositing stages that the many diverse elements of a VFX shot can finally come together in context. Matchmoving is a vital role in the VFX pipeline and enables much of the ‘magic’ we accept as de-rigueur effects today. Emphasis is placed on how 3D matchmoving as a cornerstone of career progression and accurate 3D matchmoving is crucial to produce believable CGI shot.

Compulsory modules

At Level 6 you will generate ideas through the analysis of concepts at an abstract level with a command of specialised skills and the formulation of responses to well-defined and abstract problems; you will go on to exercise significant judgement across a broad range of functions; and accept responsibility for
determining and achieving personal or group outcomes. Level 6 has the final module in the strand engaging in the theoretical understanding of VFX and a focus on preparation for industry practice.
  • Environmental Effects

    This module is an exploration of dynamic parameter driven simulations. These are the advanced skills that bring final touches to creative scenes. 

  • Professional and Industry Practice

    The Professional and Industry Practice module enables you to use creative, digital marketing techniques to promote yourself as a Visual Effects artist. It explores tools for promoting professional identity and enabling networking opportunities across multiple domains. You will build professional showreels demonstrating appropriate labelling of roles and breakdowns.

  • Live Brief

    You will have the opportunity to apply all skills acquired over the course. Briefs will be set by industry professionals replicating an industry scenario. You will be required to analyse the problem, build a structured response to the visual effects task, then plan, execute and present a visual effects shot.

  • Investigative Study

    Investigative Study is the final exploration of the theoretical underpinning of VFX and is the basis of the Major Project in semester 2. It a systematic understanding of key aspects of the field of study, including acquisition of coherent and detailed knowledge, informed by, the forefront of lens and CGI developments in visual effects.

  • Project

    In the final year of your degree course, you will create your own project with a high degree of independence. You will be allocated a supervisor and then given the freedom to create a piece of work, which you feel really represents you as a student. You will be guided and supported, but this is your vision and your chance to show the world what you have achieved while you’ve been at UWL.

Entry requirements

Entry requirements

72 UCAS points required from level 3 qualifications

These can include:

  • A Levels at grades B and C (if you have two A levels) or grades D, D and D (if you have three), or above
  • BTEC Extended Diploma with Merit, Merit, Pass
  • Access to HE Diploma
  • T Levels

You also need GCSE English and Maths (grade 9 – 4 / A* - C) or Level 2 equivalents.

Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?

View course
Whether you are changing career or don't have the exact subjects and grades required for this course, you might want to choose this course with a foundation year. This will give you an extra year's study to prepare you for the standard degree programme, where you can go on to graduate with a full Honours degree. Follow the link to see full details of the course with foundation year.

Mature applicants (aged 21+): If you do not hold the qualifications listed but have relevant work experience, you are welcome to apply. Your application will be considered on an individual basis.

We take pride in our inclusiveness and the diversity of our student population. We have a vibrant mature student community and look forward to welcoming you.

Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?

View course
Whether you are changing career or don't have the exact subjects and grades required for this course, you might want to choose this course with a foundation year. This will give you an extra year's study to prepare you for the standard degree programme, where you can go on to graduate with a full Honours degree. Follow the link to see full details of the course with foundation year.
5.5 IELTS or above

You need to meet our English language requirement - a minimum of IELTS 5.5 for each of the four individual components (Reading, Writing, Speaking and Listening). Visit our English language requirements page for information on other English language tests we accept.

You also need academic qualifications at the same level as UK applicants. In some countries where teaching is in English, we may accept local qualifications. Check for local equivalents

We offer pre-sessional English language courses if you do not meet these requirements.

Find out more about our English Language courses.

Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?

View course
Whether you are changing career or don't have the exact subjects and grades required for this course, you might want to choose this course with a foundation year. This will give you an extra year's study to prepare you for the standard degree programme, where you can go on to graduate with a full Honours degree. Follow the link to see full details of the course with foundation year.

Mature applicants (aged 21+): If you do not hold the qualifications listed but have relevant work experience, you are welcome to apply. Your application will be considered on an individual basis.

We take pride in our inclusiveness and the diversity of our student population. We have a vibrant mature student community and look forward to welcoming you.

Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?

View course
Whether you are changing career or don't have the exact subjects and grades required for this course, you might want to choose this course with a foundation year. This will give you an extra year's study to prepare you for the standard degree programme, where you can go on to graduate with a full Honours degree. Follow the link to see full details of the course with foundation year.
Fees & funding

Fees & funding

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Additional costs

There are additional costs for this course that are not included in the tuition fees. See the links below to get a better idea of what to expect:

The fee above is the cost per year of your course.

If your course runs for two years or more, you will need to pay the fee for each academic year at the start of that year. If your course runs for less than two years, the cost above is for your full course and you will need to pay the full fee upfront.

Government regulation does affect tuition fees and the fees listed for courses starting in the 2025/26 academic year are subject to change.

If no fee is shown above then the fees for this course are not available yet. Please check again later for updates.

Funding your studies

You may be eligible for a student loan to cover the cost of tuition fees, or a maintenance loan. Additional funding is available to some types of students, such as those with dependants and disabled students.

We offer generous bursaries and scholarships to make sure your aspirations are your only limit. In recent years, hundreds of students on a four-year degree with a foundation year have received our Path to Success Scholarship.

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Additional costs

There are additional costs for this course that are not included in the tuition fees. See the links below to get a better idea of what to expect:

The fee above is the cost per year of your course.

If your course runs for two years or more, you will need to pay the fee for each academic year at the start of that year. If your course runs for less than two years, the cost above is for your full course and you will need to pay the full fee upfront.

Government regulation does affect tuition fees and the fees listed for courses starting in the 2025/26 academic year are subject to change.

If no fee is shown above then the fees for this course are not available yet. Please check again later for updates.

International students - funding your studies

We offer scholarships for international students including International Ambassador Scholarships. 

Further information about funding and financial support for international students is available from the UK Council for International Student Affairs.

 

Teaching staff

Teaching staff

Angus is smiling and has shortish brown hair. He is wearing a black jumper and is photographed in front of a black background. He has hazel eyes.

Angus Luscombe

I am the course leader of BSc (Hons) Visual Effects at the London School of Film, Media and Design, with a keen interest in anatomy and the human form and how that is translated into digital sculpture. I studied up to Masters level at Middlesex University and continue to enjoy exploring new and developing technologies. I have an extensive portfolio of 3D projects, which demonstrates my work for clients such as the Fulham Football Club, Darlow Smithson and Mediahouse.

I am the course leader of BSc (Hons) Visual Effects at the London School of Film, Media and Design, with a keen interest in anatomy and the human form and how that is translated into digital sculpture. I studied up to Masters level at Middlesex University and continue to enjoy exploring new and developing technologies. I have an extensive portfolio of 3D projects, which demonstrates my work for clients such as the Fulham Football Club, Darlow Smithson and Mediahouse.

Study & career progression

Study & career progression

Someone working on a tablet surrounded by design swatches and a Mac

Study Progression: after completing your Foundation Year, you will progress to undergraduate level and can choose to study any of the London School of Film, Media and Design's BA (Hons) courses.

Career Progression 

Recent LFMD graduates have gone on to work in the following fields:

  • roto artist
  • compositor
  • texture artist
  • 3D generalist
  • animator
  • environment artist
  • matchmove artist
  • visualiser
  • matte painter
  • modeller
  • architectural visualiser
  • product visualiser
  • games artist

Companies that our graduates have gone on to work for include:

  • Industrial Light and Magic
  • Weta Digital
  • Cinesite
  • BlueBolt
  • The Imaginarium Studios
  • Goodbye Kansas Studios
  • Smoke & Mirrors
  • Jellyfish Pictures
  • ENVY
  • Automatik VFX
  • GSR Productions
  • Blockhead studios
  • Clear Angle Studios
  • Transistor Studio
  • Lidar Lounge

You may decide to specialise in a related area or explore a new subject. Please see our postgraduate courses for a range of options.

How to apply

How to apply

Final year VFX student showreels

'BA (Hons) Visual Effects Showreel 2021'

BA (Hons) Visual Effects - final year student showreel 2021.

BA (Hons) Visual Effects - final year student showreel 2020.

BA (Hons) Visual Effects - final year student showreel 2019.

BA (Hons) Visual Effects - final year student showreel 2018.

Important notes for applicants

Disclaimer

*Modern universities - defined as higher education institutions that were granted university status in, and subsequent to, 1992.

**The National Student Survey 2022 and 2023 - Based on an average of all 27 questions. Excludes specialist institutions.

Testimonials - our students or former students provided all of our testimonials - often a student from the course but sometimes another student. For example, the testimonial often comes from another UWL student when the course is new.

Optional modules - where optional modules are offered they will run subject to staff availability and viable student numbers opting to take the module.

Videos - all videos on our course pages were accurate at the time of filming. In some cases a new Course Leader has joined the University since the video was filmed.

Availability of placements - if you choose a course with placement/internship route we would like to advise you that if a placement/internship opportunity does not arise when you are expected to undertake the placement then the University will automatically transfer you to the non-internship route, this is to ensure you are still successful in being awarded a degree.